Main functionality¶
- class turtlethread.Turtle(pattern=None, scale=1, angle_mode='degrees', mode='standard', color=None)[source]¶
Turtle object that to make embroidery files. Mirrored after the official
turtlelibrary.This class has the same API as the builtin
turtle.Turtleclass with documented changes, for more information see the official documentation of the builtin turtle libraryOne turtle-step is equivalent to 0.1 mm (unless scaled otherwise).
Parameters¶
- patternturtlethread.stitches.EmbroideryPattern (optional)
The embroidery pattern to work with. If not supplied, then an empty pattern will be created.
- scalefloat (optional, default=1)
Scaling between turtle steps and units in the embroidery file. Below are some example scaling
scale=1 - One step is one unit in the embroidery file (0.1 mm)
scale=10 - One step equals 1 mm
scale=2 - The scaling TurtleStitch uses
- angle_mode“degrees” or “radians” (optional, default=”degrees”)
How angles are computed.
- mode“standard”, “world” or “logo” (optional, default=”standard”)
Mode “standard” is compatible with turtle.py. Mode “logo” is compatible with most Logo-Turtle-Graphics. Mode “world” is the same as ‘standard’ for TurtleThread.
Mode
Initial turtle heading
Positive angles
"standard"To the right (east)
Counterclockwise
"logo"Upward (north)
Clockwise
- property angle_mode¶
The angle mode, either “degrees” or “radians”.
- begin_fill(mode=<turtlethread.fills.ScanlineFill object>, closed=True)[source]¶
After begin_fill is called, the turtle will track the stitches made until end_fill is called, afterwhich the polygon formed by the stitches will be filled. The current implementation of fill is limited to straight lines between points of the polygon. This works well for “straight” stitches like running stitch and satin stitch, but will not fill in the spaces formed in stitches such as zigzag stitch.
Parameters¶
- modeturtlethread.fills.Fill (optional, default = fills.ScanlineFill())
The fill mode to use. Refer to the API reference for the possible fills.
- closedbool (optional, default=True)
Whether or not to automatically close the shape in the event it is not closed. This must be set to False if jump stitches are used to create a fill with a hollowed part.
- circle(radius, extent=None, steps=None)[source]¶
Draw a circle or arc, for more info see the official
turtle.circle()documentation.Parameters¶
- radius: float
Radius of the circle
- extent: float
The angle of the arc, by default it is a full circle
- steps: float
The circle is approximated as a sequence of
stepsline segments. If thestepsare not given, then the optimal number of line segments for the current stitch length is selected.
- cross_stitch(stitch_length: int | float, stitch_width: int | float, center: bool = False, auto_adjust: bool = True, enforce_end_stitch: bool = True, enforce_start_stitch: bool = True) None[source]¶
Set the stitch mode to cross stitch.
- fast_visualise(turtle=None, width=800, height=800, scale=1, speed=6, extra_speed=1, trace_jump=False, skip=False, check_density=True, done=True, bye=True)[source]¶
A fast version of the visualise() function, though it has undergone less testing.
Parameters¶
- patternpyembroidery.EmbPattern
Embroidery pattern to visualise
- turtleturtle.Turtle (optional)
Python turtle object to use for drawing. If not specified, then the default turtle is used.
- widthint
Canvas width
- heightint
Canvas height
- scaleint
Factor the embroidery length’s are scaled by.
- speedint
Speed that the turtle object moves at.
- extra_speedint
Extra speed boost on top of everything. Defaults to 1, which is no speed boost. 0 is infinite speed boost
- trace_jumpbool
If True, then draw a grey line connecting the origin and destination of jumps.
- skipbool
If True, then skip the drawing animation and jump to the completed visualisation.
- check_densitybool
If True, then check the density of the embroidery pattern. Recommended but slow.
- donebool
If True, then
turtle.done()will be called after drawing.- byebool
If True, then
turtle.bye()will be called after drawing.
- home()[source]¶
Move the needle home (position (0, 0)), for more info see the official
turtle.home()documentation
- jump_stitch(skip_intermediate_jumps=True)[source]¶
Set the stitch mode to jump-stitch and cleanup afterwards.
With a jump-stitch, trim the thread and move the needle without sewing more stitches.
Parameters¶
- skip_intermediate_jumpsbool (optional, default=True)
If True, then multiple jump commands will be collapsed into one jump command. This is useful in the cases where there may be multiple subsequent jumps with no stitches inbetween. Multiple subsequent jumps doesn’t make sense but it can happen dependent on how you generate your patterns.
- running_stitch(stitch_length=30)[source]¶
Set the stitch mode to running stitch and cleanup afterwards.
With a running stitch, we get stitches with a constant distance between each stitch.
One step is equivalent to 0.1 mm, we recommend setting the minimum length between each stitch to 30 (3 mm).
Parameters¶
- stitch_lengthint
Number of steps between each stitch.
- save(filename, color_inf_filename=None)[source]¶
Save the embroidery pattern as an embroidery or image file.
Saves the embroiery pattern to file. Supports standard embroidery file formats, such as
.dst,.jefand.pes, and utility formats such as.png,.svgand.txt. For a full list of supported file formats, see the pyembroidery documentation.Parameters¶
filename : str
- start_cross_stitch(stitch_length: int | float, stitch_width: int | float, center: bool = False, auto_adjust: bool = True, enforce_end_stitch: bool = True, enforce_start_stitch: bool = True) None[source]¶
Set the stitch mode to cross stitch.
- start_jump_stitch()[source]¶
Set the stitch mode to jump-stitch (not recommended, use
jump_stitch-context instead).With a jump-stitch, trim the thread and move the needle without sewing more stitches.
- start_running_stitch(stitch_length=30)[source]¶
Set the stitch mode to running stitch (not recommended, use
running_stitch-context instead).With a running stitch, we get stitches with a constant distance between each stitch.
One step is equivalent to 0.1 mm, we recommend setting the minimum length between each stitch to 30 (3 mm).
It is recommended to use the
running_stitch-context instead of the start-functions since they will automatically cleanup afterwards.Parameters¶
- stitch_lengthint
Number of steps between each stitch.
- start_triple_stitch(stitch_length)[source]¶
Set the stitch mode to triple stitch (not recommended, use
triple_stitch-context instead).Triple stitch is equivalent to running stitch, but the thread moves back and forth three times for each stitch.
One step is equivalent to 0.1 mm, we recommend setting the minimum length between each stitch to 30 (3 mm).
Parameters¶
- stitch_lengthint
Number of steps between each stitch.
- start_z_stitch(stitch_length: int | float, stitch_width: int | float, center: bool = False, auto_adjust: bool = True, enforce_end_stitch: bool = True, enforce_start_stitch: bool = True) None[source]¶
Set the stitch mode to z stitch.
- start_zigzag_stitch(stitch_length: int | float, stitch_width: int | float, center: bool = False, auto_adjust: bool = True, enforce_end_stitch: bool = True, enforce_start_stitch: bool = True) None[source]¶
Set the stitch mode to zigzag stitch.
- triple_stitch(stitch_length)[source]¶
Set the stitch mode to triple stitch and cleanup afterwards.
Triple stitch is equivalent to running stitch, but the thread moves back and forth three times for each stitch.
One step is equivalent to 0.1 mm, we recommend setting the minimum length between each stitch to 30 (3 mm).
Parameters¶
- stitch_lengthint
Number of steps between each stitch.
- visualise(turtle=None, width=800, height=800, scale=1, speed=6, trace_jump=False, skip=False, check_density=True, done=True, bye=True)[source]¶
Use the builtin
turtlelibrary to visualise this turtle’s embroidery pattern.Parameters¶
- patternpyembroidery.EmbPattern
Embroidery pattern to visualise
- turtleturtle.Turtle (optional)
Python turtle object to use for drawing. If not specified, then the default turtle is used.
- widthint
Canvas width
- heightint
Canvas height
- scaleint
Factor the embroidery length’s are scaled by.
- speedint
Speed that the turtle object moves at.
- trace_jumpbool
If True, then draw a grey line connecting the origin and destination of jumps.
- skipbool
If True, then skip the drawing animation and jump to the completed visualisation.
- check_densitybool
If True, then check the density of the embroidery pattern. Recommended but slow.
- donebool
If True, then
turtle.done()will be called after drawing.- byebool
If True, then
turtle.bye()will be called after drawing.